Hats Worn: Systems Engineer, Backend Programmer
Tools: UE 5, Blueprints, Unity, Go, C++, Dotnet, C#
Team Size: 20
Time Frame: May 2025 - Present
The Operative is an upcoming interactive story utilizing AI agents to bring the player into the story through texting, phone calls, and video calls.
I've been responsible for adapting our Nexus plugins to fill the project's use case both in Unreal and Unity. Designed blueprint interfaces for artists and designers to hook up code functionality to assets. Wrote backend server functionality in Go for managing many UE instances and pixel streaming video to clients.